July 8, 2020
The Secret of NIMH.
Review #1466: The Secret of NIMH.
Cast:
Elizabeth Hartman (Mrs. Brisby), Derek Jacobi (Nicodemus), Hermione Baddeley (Auntie Shrew), John Carradine (The Great Owl), Dom DeLuise (Jeremy the Crow), Arthur Malet (Mr. Ages), Peter Strauss (Justin), Paul Shenar (Jenner), Aldo Ray (Sullivan), Shannen Doherty (Teresa Brisby), Wil Wheaton (Martin Brisby), Ian Fried (Timothy "Timmy" Brisby), Jodi Hicks (Cynthia Brisby), Edie McClurg (Miss Right), and Tom Hatten (Farmer Fitzgibbon) Directed by Don Bluth.
Review:
"I prefer that animation reach into places where live action doesn't go, and it seems like all of animation nowadays is trying to go where live action is."
It takes some sort of courage to set forth and make your own film, particularly when it comes to one you could be proud to say could rival the pros of the day. In this case, this is one that came from defectors of Walt Disney Productions that tried to keep the spirit of traditional animation films alive with a meaningful story and values that they believed had decreased from the company in recent years. The group, headed by animators such as Don Bluth, John Pomeroy, and Gary Goldman, had spent over four years animating a prior short in the 27-minute Banjo the Woodpile Cat (1979), which was looked upon with apathy when they asked Disney about their interest in buying the film. Bluth had developed an interest in Disney from a young age, which led to two separate stints with the company (starting with Sleeping Beauty (1955) as an assistant and closing with his abrupt exit during The Fox and the Hound (1981) with the others), with notable work including The Rescuers and Pete's Dragon (1977). It was artist Ken Anderson who sparked interest in doing a film of the Robert C. O'Brien book Mrs. Frisby and the Rats of NIMH (rejected by Disney when offered the book because they had "already got a mouse...and we've done a mouse movie."), who gave the book for Bluth to read that was later given to others to read that led to interest in doing a film. It would become a reality with another ex-Disney group in James L. Stewart's Aurora Productions, under the terms of a $5.7 million budget and 30 months to make the film, with long hours for the animators and staff (with 110 hour weeks near the end of production). The film made just around $15 million upon release, but it eventually developed a following of its own that gave it a tremendous reputation among animation films, and Bluth would go on to do nine further films as a director in the next two decades (with varying success and failure).
The film had four credited writers in Bluth, Goldman, Pomeroy, and Will Finn while Steven Barnes was a creative consultant for his initial draft (which had focused more on the rats of NIMH like the book that was revised later to focus on Brisby). What a marvelous little film, one might say when it comes to an experience like this. It can't be denied that there is plenty of striking color and technique to achieve a wonderful mythic tale with plenty of craftsmanship that springs from utilizing ideas such as rotoscoping (live action footage traced over into animation) or backlit animation (in an attempt to recreate artificial light/fire). It is the kind of film that you show to others as an example of what one might want from "mature" animated films for everyone, where it doesn't talk down to either the young or older audience that looks upon the experience - they will find a bunch to adore with its ambitious animation and attempts at a dark story with a suitable path for a fantasy experience and a game cast. This is an interesting cast to highlight, since the voices and abilities of those actors were deemed crucial to matching who they were going to play, finding people to cast based on previous work that they liked, such as Hartman (a troubled but talented actress who had made her debut with A Patch of Blue seventeen years prior), DeLuise (for his work in The End (1978) of all things) or Jacobi and Strauss from their work in miniseries (I, Claudius and Rich Man, Poor Man, respectively). It obviously paid off well, since everyone seems to fit well with who they are meant to be playing, which springs to life with our focus in Hartman (in her last role before her suicide five years later), a sensitive but soothing presence that we appreciate in seeing her courage play out to us. Jacobi serves the film well with a mystical and alluring presence that makes every little sentence count, starting with the opening. Others such as Baddeley (in her final role before her death in 1986) and DeLuise do well with a light hand to connect with Hartman and give the film space to breathe in its initial moments and further. Carradine (in his fourth and last animated role), appearing in one sequence with his distinct voice is recognizably capable for what is needed. Shenar makes his time count as the main threat behind things, while Malet and Strauss fill out the rest with fine spirit. In the long run, the films works out for 82 minutes with quick pacing and a reliable foundation to go with diverting animation to make a worthwhile adventure worth checking out for all ages as a great achievement for Bluth and his animators in a decade that could offer plenty of entertainment for audiences that needed a right touch for everyone to enjoy meaningfully.
Overall, I give it 9 out of 10 stars.
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