December 9, 2021

Ghostbusters: Afterlife.

Review #1769: Ghostbusters: Afterlife. 

Cast: 
Carrie Coon (Callie Spengler), Finn Wolfhard (Trevor Spengler), Mckenna Grace (Phoebe Spengler), Paul Rudd (Gary Grooberson), Logan Kim (Podcast), Celeste O'Connor (Lucky Domingo), with Bill Murray (Dr. Peter Venkman), Dan Aykroyd (Dr. Raymond "Ray" Stantz), Ernie Hudson (Dr. Winston Zeddemore), Annie Potts (Janine Melnitz), Sigourney Weaver (Dana Barrett), and Bokeem Woodbine (Sheriff Domingo) Directed by Jason Reitman.

Review: 
I mean this in the nicest way possible, but there never needed to be a follow-up movie to Ghostbusters (1984). I say this as someone who watched the original film countless times as a kid with a DVD player, of course. I am sure you all know the great success that came from that movie as a cultural phenomenon, one that sprung from Dan Aykroyd and his fascination with the paranormal (along with his interest in updating old ghost movies he saw as a kid), with Harold Ramis serving as co-writer (of course, it was really a collaborative effort between them and Bill Murray to go along with director Ivan Reitman), which I'm sure you all know featured Murray, Aykroyd, Ramis, and Ernie Hudson as the main quartet. Ghostbusters II (1989) was made because Columbia Pictures (after a bit of stalling) really wanted to make another one, and I think we all know that it proved to be "okay", although Reitman has defended it as one that just didn't compare well to the film released six days after it in Batman (1989), which he referred to as "kind of the flavour of that year" (no, they just wanted something funny without rolling their eyes at seeing the Statue of Liberty move). The idea of trying to do a sequel to Ghostbusters II came and went for decades, with one idea sending the crew to hell; some aspects of that script would eventually be utilized for the video game that was released in 2009 that featured the main quartet, which Aykroyd has stated was "essentially the third movie". Oh, right, this isn't the first time that someone tried to make a new Ghostbusters movie, since there was a reboot in 2016. Honestly, while the polarizing reactions to the idea of rebooting the series certainly was a bit weird, I just didn't have the spark of interest to really go to that many movies in a theater back in 2016 (which I saw just thirteen new movies, as compared to nineteen the next year). At any rate, that movie also featured appearances by the original cast and had I. Reitman as producer (made on a budget of $144 million, which led to a flop; this film was made for essentially half). Well, that and it also featured at least one Ghostbuster that fit the "everyman" type, but here we are. Truthfully, I don't think it should matter which movie you see, because one is here to watch a movie about folks going around catching ghosts - anybody that likes to prioritize some sort of agenda instead of overall quality for a film should probably seek a therapist (besides, "reboot", "remake" and "re-imagining" are all just words to roll one's eyes). The film was written by Gil Kenan and Jason Reitman (son of Ivan Reitman), the latter of which is known for features such as Thank You for Smoking (2005) and Juno (2007).

The funny thing is that it ends up being more interesting as a look upon a family slowly coming together again rather than its ties to Ghostbusters nostalgia. I will re-iterate that I am completely fine with the movie, but there really doesn't need to be an entire franchise of these kind of films, as the "Ghost Corps" logo at the beginning states (which was also present on the previous film). I think this is the case of trying to balance the tightrope of nostalgia: either one ends up making a movie that seems a bit too familiar to the original experience (with or without original cast-mates) or one makes a movie that doesn't quite seem interesting enough to the folks that cared about it to begin with or possibly even other folks. To me, there are probably a few too many attempts to call back to what had been done before, and yet I found the movie successful with making a useful and riveting adventure in the ultimate shape of things. If it is good enough to show the kids, you should be fine with the rest. It might run neck-and-neck with the second film in okay joke delivery, but as long as one doesn't find themselves cringing over its 125 minute run-time, you should be fine here. The tech certainly looks right when it comes to updates (such as a RC trap), so that helps. Sure, Coon and Rudd are meant to be the adult anchors of the cast, but Grace proves to be the overall highlight, one that manages to have charm and fair-enough timing to keep the film rolling in its attempt at layering itself (i.e. not simply throwing kids at the hands of effects and yelling, instead relying on a few bad jokes done on purpose that are up my alley). Wolfhard and O'Connor share a fair rapport with each other, while Kim proves useful levity as the final piece of the make-shift quartet. Coon might not have as much to really do as one might expect, but she does fine with the material, which also applies to Rudd, who brings a bit of energy when it is needed. Well, I suppose there is something to say about how they go about using Harold Ramis in CG. Maybe, but we are not even a decade removed from when Rogue One (2016) did CG to re-create Peter Cushing and use a sound-alike for scenes, so I throw up my hands and say, "interpret for yourself." If I am not thinking "would the family be fine with this?", then it is fine with me. It delivers a sendoff to Ramis without turning maudlin. At any rate, the main cast has a few lines that prove alright for what is needed, in the sense that this isn't too much of a "paycheck role" or "oh dear God, what happened?", one to enjoy seeing old faces at least one more time; sure, Murray is always the main curiosity, but it was definitely just as interesting to see Potts and Hudson again (particularly with the latter, the most underrated actor of those two films). Honestly, I would hope that any future Ghostbusters film of any kind would find time to create a new threat to deal with, if only because two of the four feature films (and the video game!) have now had the same kind of threat for its climax. That isn't to say I did not enjoy the climax as a whole (because, hey, it is worth it), but there surely should be something out there with ghoulish curiosity worth looking into next time pertaining to running a business with un-licensed nuclear accelerators and ever-growing traps. If relying on the familiar is a crime, the film certainly would fall guilty of it, but it at least looks like it is having fun doing so without becoming a shell of what it means to make a useful family adventure worth watching.

Overall, I give it 7 out of 10 stars.

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